Seventh Sanctum Worldbuilder - XOTHU

 

Magic

Page history last edited by Lord DragonFang 11 mos ago


Magic

 

 

How Does Magic Work?

Basic Spell Template

 

Schools of Magic

 

Astronomancy

Chaos Weaving

Mist Magic

Necromancy

Voidmancy

Shadowmancy

 

 

Magical Places

The Great Crossroads

The Pyramid of the Summer Night

 

Artifacts (A-M)

 

The Bishop in Battle

the Clock of Winter

The Chime of Autumn

The Crystal Skull of Intli

The Ever-changing Device

The Eye of Nherru

Haunted Masks of Metal

The Lute of Tears

 

Artifacts (N-Z)

The Seven-Sided Compass

Sigil of the Mansion

Spear of Thought

The Sunstone

White Moon Choker

The Zikal Crystals

 

Spells (General)

The Truths of the Jewel Sphere

Indigo Lies

 

Spells (A-F)

Assaults of Vorpal Darkness

Barbarian's Compassion

Burning Fields of Falsehood

Chains of Ethereal Energy

Chaos of the Steel Battlefield

Divinities' Deflection

Dwarven Chant of Air

 

Spells (G-M)

Glowing Gushes of Earth

Golems' Working of Mud

The Grail of Hearing

Green Vestment of Flesh

Incantation of the Forgotten Warrior

Lantern of Seeing

 

Spells (N-T)

 

The Ration of Returners

Rings of Immovable Magma

Sacred Assaults of Lightning

Savage Witchery of the Ornate Bone

The Six Runes of the Mystic Robe

The Spells of Kingly Ether

Thorns Control

Thought Storms

Town Shield

 

Spells (U-Z)

 

Unholy Ceremony of Alteration

Unjust Gods' Curse of Muteness

Unspeakable Rite of Conjure Nothing

Voidness Rings

Waterwalking Control

White Fields

Comments (2)

XWayfarer said

at 10:16 am on Aug 4, 2006

I removed the Seventh Sanctum. Let's keep that place beyond the bounds of one single world ;)

Boss Hamster said

at 12:00 pm on Dec 12, 2006

Anybody who wants to flesh out some of these spells here can go right ahead and do it. I've got no plan for 'em or anything - just liked the names I got from the Spell Generator.

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